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Author Topic: Aim works poorly  (Read 70 times)

Offline adara1

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Aim works poorly
« on: August 27, 2018, 02:02:09 am »
Earlier, when the loader in fact was not yet, aim worked perfectly. What I noticed was that the standard settings it was on his head, it was possible on the skeleton to select a serialization order where can get aim. Now the figure is always 0 and of aim is selected for only one part of the body. At the same time, on the head and it still works problematic. Very rarely it gets in your head, rather in the body. At the same time, the place of fixation when the activation button is clamped, the aim is always in the area of the legs or, in principle, outside the body. How do you guys decide that? Help how to configure right on the head of aim.

Online KittoniuM

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Re: Aim works poorly
« Reply #1 on: August 27, 2018, 02:10:58 am »
Earlier, when the loader in fact was not yet, aim worked perfectly. What I noticed was that the standard settings it was on his head, it was possible on the skeleton to select a serialization order where can get aim. Now the figure is always 0 and of aim is selected for only one part of the body. At the same time, on the head and it still works problematic. Very rarely it gets in your head, rather in the body. At the same time, the place of fixation when the activation button is clamped, the aim is always in the area of the legs or, in principle, outside the body. How do you guys decide that? Help how to configure right on the head of aim.


I have no idea what you're talking about. The aimbot is perfect.

Are you mistaking the No Spread "shake" as inaccurate aimbot?
Turn off "Accuracy" if you want no no-spread (and no shaking)

Offline adara1

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Re: Aim works poorly
« Reply #2 on: August 27, 2018, 03:05:04 am »
Lord. Figured out what the problem was. It was necessary to include in the ESP showing bones. Now AIM is working fine.




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