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topjuicer

  • Posts: 10
ESP bugs out on long range
« on: April 09, 2025, 04:03:07 PM »
It appears when somebody is on a longer distance.

Screen:

https://i.imgur.com/nfFFN9k.png

KittoniuM

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  • Posts: 1369
Re: ESP bugs out on long range
« Reply #1 on: April 09, 2025, 04:39:40 PM »
It appears when somebody is on a longer distance.

Screen:

https://i.imgur.com/nfFFN9k.png

That's normal.

The alpha is lowered on dormant entities.

If you want to completely hide them you can turn on "Ignore Dormant" inside the ESP Customization popup button in Visuals.

EDIT: And no you can't "see" the real position of dormant entities, the server simply doesn't send them to your game if it determines that they are too far away or occluded behind walls (think visleafs in Hammer)
« Last Edit: April 09, 2025, 05:22:56 PM by KittoniuM »

topjuicer

  • Posts: 10
Re: ESP bugs out on long range
« Reply #2 on: April 09, 2025, 06:51:33 PM »
That's normal.

The alpha is lowered on dormant entities.

If you want to completely hide them you can turn on "Ignore Dormant" inside the ESP Customization popup button in Visuals.

EDIT: And no you can't "see" the real position of dormant entities, the server simply doesn't send them to your game if it determines that they are too far away or occluded behind walls (think visleafs in Hammer)


I don't have dormant esp on i can clearly see the player.

KittoniuM

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  • Posts: 1369
Re: ESP bugs out on long range
« Reply #3 on: April 10, 2025, 10:19:11 AM »

I don't have dormant esp on i can clearly see the player.

If you open the Menu, dormant players should have "Dormant" text added on the ESP stack - those texts in your image look lowered alpha which is Dormant behavior by default.

If they're not dormant, and just far away, the hack will default to "dot mode" boxes.


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