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Messages - SheanJean

Pages: 1
1
Suggestions / Re: "Fake Hacker." Get legit players banned
« on: August 08, 2018, 05:52:20 PM »
Would be a nice first addition to a possible server exploits menu tab *cough cough*.  ;)


2
Suggestions / Re: [Gmod] Melee Aimbot?
« on: August 08, 2018, 05:50:58 PM »
Yes it's a cool idea, but inherently improbable.

The way most SWEPs are written does not allow them to surpass anything not laid out in gLua.

It would either have to be a SWEP that does not affect the player model (very rare considering it's easy to add animations to these things), or something that displaces the action of the SWEP.

It would be more of a SWEP by SWEP basis thing, which would take longer to update and (most likely) have to be added by hand.
Each and every time.

It's a hell of a lot easier to move a bullet or an aim angle than it is to restrict the server-sided movement of bones.

3
Garrys Mod / Re: Money hack
« on: July 21, 2018, 01:42:03 AM »
Is serverside u will never be able to get money of a server is impossible, but u can try to backdoor a server for be admin and never ban.

It would have to be a lua exploit that specifically points towards recursive adding of money.
Ofc it's easy to exploit addons that give money (a PD addon that gives money to confiscated ents, or one that does the same for completion of a quest), however code isn't magic. You can't just rip money out of the air.

4
Reversing / Re: Gmod SUPERIOR Exploit and pAnti-Aim
« on: July 21, 2018, 01:39:32 AM »
I've been looking over this for a while now, and I actually thing the AA is pretty interesting.
It could easily be tweaked to add a higher resolve for the yaw pitches.
I think I might take that up tbh.

5
General Chat / Re: How long have you been here?
« on: July 21, 2018, 01:32:38 AM »
I've actually been hanging around BP in general since the first beta was released.
I remember joining @KittoniuM 's DarkRP when it was fresh. This was probably over a year ago.
I could actually pull a timestamp of when.

6
Closed Suggestions / Re: Expanded Button Support
« on: July 21, 2018, 01:31:09 AM »
This.
Especially since BP is beyond what most hacks are at this point.
There's definitely many things that could be added, but small things like this make the hack.

7
Reversing / Re: Any websites to teach me to C++
« on: July 19, 2018, 12:13:13 AM »
FROMDEVhttps://www.fromdev.com/2015/02/cpp-tutorials-pdf-ebooks.html

This website has several websites with tutorials, ebooks, and PDFs.
Also, Google.

8
Garrys Mod / Re: Bigpackets.com Eliminating in prop hunt!
« on: July 17, 2018, 08:32:21 PM »
Lmao, I love that attempt at stealth. Were you using anti-screengrab there?

9
General Chat / Re: favorite feature about BP [GMOD]
« on: July 17, 2018, 08:11:45 PM »
I'd have to say that my favorite part of the framework is the GUI.
It's one of the best I have ever come across, and you can tell @KittoniuM has actually put in work to provide a nice looking hack,
even if it's the influence of other members of the game hacking community (GameAnarchy).

Even other current C/C++ menus don't have the kind of flare that BP does.
They just make use of shitty boxes and simple implementation.

I would rather just use console to activate something than use something that looks like shit.

10
General Chat / Re: Is there Noclip in BP?
« on: July 17, 2018, 08:07:35 PM »
There was a script that was still usable a few months ago that would exploit ULX privileges that would allow servers-sided noclip,
however BP doesn't allow the importation of native gLua.
If it was implemented, then and only then would it be possible.

11
Closed Suggestions / [GMod] Script Hook Menu
« on: July 17, 2018, 08:03:25 PM »
Something I've noticed that seems to be common is the lack of actual members making or posting relevant content.
One thing I would like to see is a section of the GMod hack that shows a list of scripts (maybe pulled from a Github) that could be downloaded and attached to your framework (like a section for mods in a game).
Unlike my other post about a section that could run lua scripts natively, this one would have to download each one from the server.

I feel like it would fit, because I've seen how amazing the new loader looks, and I also feel like it would encourage members of the community to write scripts to share with others. Then, there would be a higher volume of usable content from the community.

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