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Topics - KittoniuM

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1
News / March 2024
« on: March 19, 2024, 01:23:57 PM »

Video Guide

Applicable to all games, GMod as an example

 

March 2024


2
News / December 2023
« on: December 02, 2023, 04:19:22 PM »



Merry Christmas and Happy Birthday to BP
60% SALE on all games till Dec. 27


December 2023

December 26


December 25
Christmas Event Sale Started


December 9
CA - UPDATED
Tested on Steam version

December 8
CA - In Progress
my 2018 CA works fine, I am testing the new anticheat maybe update this week

December 5
Phasmophobia - Updated - TEST
I haven't tested if there are any new maps, let me know if theres something missing

December 2
No More Room In Hell - Updated

3
News / November 2023
« on: November 19, 2023, 12:01:50 AM »
November 2023


4
News / October 2023
« on: October 31, 2023, 12:46:16 AM »
October 2023
October 31
Forewarned - TEST UPDATE
comment below if it's not working, I was unable to test it (no computer)
Fixed lever esp
Added pumpkin esp


5
Grand Theft Auto San Andreas / [ Fix ] [ Fix ] Recommended GTA:SA Modpack
« on: September 20, 2023, 04:43:15 PM »
Vanilla San Andreas has many bugs and annoyances, this pack will solve a lot of the issues and add in/restore some missing features
https://www.definitive-edition-project.com/sa-de

drag and drop it's files into your games folder.

6
News / September 2023
« on: September 09, 2023, 12:17:12 PM »
September 2023
September 9
Phasmophobia - Awaiting Update
reduced price to 1 credit as I have been unable to try it yet, game doesn't run on my PC anymore

7
News / July 2023
« on: July 03, 2023, 04:44:40 PM »
July 2023

July 3
Contagion Lite - Updated

8
Garrys Mod / ★ Important ★ ★ Important ★ GMod Lite ESP Hack Features and Cheat Info
« on: June 03, 2023, 04:09:19 AM »
Guide


Media

Off-Topic: ShowHide



Download
All hacks are accessed through the client.

Step 1. Subscribe to BP Channel
https://www.youtube.com/c/bigpacketscom

Step 2. Download the Client
https://bigpackets.com/forum/3/bigpackets-loaderclientstreamer/

Step 3. Login with Forum Credentials

Step 4. Activate "GMOD Lite ESP"
for old members (2019 registration date or older), this step will be free,
it won't drain credits.

Step 5. Open the game and enjoy. Default keys are INSERT and DELETE.


Game Support
Steam Garry's Mod - No Betas (No Chromium/x64 branch)
* support for betas might be added later
The hack works on every server and every gamemode.
No bypass is required.


Anti-Cheat Support
Screengrab - Undetected
Cake Anti Cheat - CAC Undetected
Garry's Anti Cheat - GAC Undetected
SimpLAC - SimpLAC Undetected
LeyAC - LeyAC Undetected (Lite/ESP ONLY)
LSAC - LSAC Undetected (Lite/ESP ONLY)
gRust Server - Undetected
Perpheads Server - Undetected
Valve Anti Cheat - VAC Undetected
All other Lua anticheats also undetected (if not, post in the support forum... with the IP of the server)

Stream Safe/Recording Safe
This hack comes with our advanced anti-screengrab, which also works for OBS, NVIDIA ShadowPlay and Fraps, so you can stream safely on twitch/whatever without people seeing any visuals at all!
* If you want to stream/record showing hacks, use OBS Window Capture, instead of game capture.
 
List of Features
This Lite ESP version only has ESP.
For more features, try Lite or VIP Aimbot



  • Warning System
    • Sound if enemy nearby (good for alt-tab)
    • Sound once someone spectates


  • Visuals
    • Anti-OBS (livestream without anything being visible from the hack)
    • ESP Hacks
      • Steam Friends always know where your friends are, with custom settings
      • Skeleton (bone esp)
      • Hitbox (hitbox esp)
      • Distance (distance text)
      • Name Tags
      • Health (Draws health bars)
      • Health Text
      • Line (Draws a line)
      • Box (Draws boxes)
      • Enemy (Allow visuals to be drawn)
      • Friendly (Allow visuals to be drawn)
      • Radar (Draws enemy players)
      • Job Color Square
      • Job Text ESP (Draws the name of the players job)
      • Admin ESP (shows admins)
      • Unarmed ESP (Draw 'Unarmed' if a player is unarmed)
      • Weapon ESP (Draw players active weapons)
      • Weapons (Draw all weapons player has)
      • Filter (Ignore common weapons like physgun etc)
    • Players + Teammates
    • NPC + Friendly NPC
    • Projectiles / Bombs / Grenades ESP
    • Pickups / Ammo / Weapons
    • Special
      • TTT C4 and Dead Body ESP
      • GmodZ Food/Weapons
      • gRust Items
      • Landis HL2RP Items
      • Keypad/Camera/Dynamite  ESP
      • DarkRP Loot / Money Printers / Shipments / Drugs
    • Aim Target Only ESP Features & Lights
    • No Fog
    • Draw Model ESP
    • Draw Recoil and Spread Dot
    • Spectator List(Draws list of spectators)
    • Sounds (Play a sound when somebody starts spectating you)
    • 30+ ESP Customization and Stacked ESP
    • Traitor/Murderer Detector (This checks people for known traitor weapons and murder knife)
    • Move Suspected to Shitlist (If traitor detector esp is on, move the traitors to aimbot shitlist)
    • Crosshair
    • Mini Map
    • Show ALL Entities
    • Ignore Dormant


  • Misc
    • Features
      • Force sv_cheats
      • Force sv_allowcslua
      • Torch Light (Draws a light to help you in the dark)
      • Chat Spam - Normal say, Team say, RP OOC, RP Advert (Mode of chat yspam)
      • ULX PM Spam (Spam ULX messages)
      • DarkRP PM Spam (Spam FAdmin, darkrp crap)


    • Players
      • Friendlist - Ignores from aimbot, show on ESP
      • Shistlist - Aimbot always target, show on ESP
      • sorts by closest, so you can find the player you need fast
      • Steam Friend Auto Detection
    • Config - Save and Load Settings
    • GUI & ESP Presets - whole new looks



★ = Rare Feature

WARNING: This list may be missing some features, as the hack is Always being updated. Some features may be removed without notice.



[/list]

9
News / June 2023
« on: June 03, 2023, 04:05:42 AM »
June 2023
June 29
Gmod - Updated
fix nospread for cw2
fix nospread for default darkrp swep 



June 26
GTA 5 - Updated
fixed name esp for players
fix vis check
fix lag
fix weapon accuracy & range
fix speedhack
fix aimbot tp/fp targetting
fixed gui mouse move
fixed speed
added weapon esp
added pickup name esp
 
June 26


June 25
GTA 5 - UPDATED
fixed wanted level
added explosive ammo
added super jump
2022 -> 2023 framework
 
June 7
DEVOUR ESP - UPDATED
adding slaughterhouse entities...
fixing esp items missing from latest update
fixed azazel sam box bounds
fixed ESP lag
 
June 4
Forum - Updated
- Inactive VIP rank added
- All old members with previous games and no rank have been granted this new rank

June 3
Gmod Free ESP - REMOVED


Gmod Lite ESP - ADDED
now costs $0.10 - or just $3.00 PER MONTH!
Old members (before 2020) will still have free access. (WORK IN PROGRESS)

10
News / May 2023
« on: May 01, 2023, 12:18:37 PM »
May 2023

May 29
Fallout NV - UPDATING


May 25
Gmod VIP - Updated
- hotfix to fix crash on HL2RP with Usergroup ESP

Fallout 4 - Updated
- scaling

May 23
Fallout 4 - Updating
- 2022->2023
- fix head position failure on scorpions and some others
- add noclip

May 22
Gmod - Updated
- new arrow menu test

May 20
Killing Floor 2 - Updated
- Name ESP
- Aim at center
- rapid fire & unlimited ammo

May 13
Garry's Mod (ALL) - Updated
Try out the new ESP themes.
For interwebz you need font "Visitor TT2 -BRK-"

May 13
Garry's Mod VIP - Updated (TEST)
released this one early...   let me know of any bugs,  i will be back soon
- UserGroup esp
-  job color esp colors
- RARE heavensgate gui theme
- noclip/water check for AA, Bhop, Strafebot
- ignore noclippers
- button/camera esp fixed



May 14
Garry's Mod (ALL) - UPDATING
Many suggestions posted on the forum were added, and a number of bugs was fixed.

May 6
GTASA - UPDATED
- sync game time to PC time
- change time
- change weather
- edit money



May 1
7 Days 2 Die - OUTDATED
7D2D reported as not working, cost lowered, use at your own risk

11
News / April 2023
« on: April 02, 2023, 04:05:05 AM »








April 2023

April 19
Killing Floor 2 - Updated
- mouse 4 and mouse 5 support
- all changes from 2022 to 2023 BP framework

Garry's Mod (All) - Updated
- new themes in Presets

Server - Updating
- VIP rank now expires after the game is over
- DLL Sharing is now forbidden



April 16
Media Board deleted
Post videos in the game's board


2017 HeavensGate Theme Restored!
To use it, go here and change it to responsive_curve:
https://bigpackets.com/forum/profile/?area=theme
BP veterans will remember that this was the first  BP theme, later copied GameAnarchy's IceCube theme



April 10
Garrys Mod - Updated
- multicore support testing (Visuals->Customization and turn off Singlecore)
- antiaim shooting & spawn menu fixed
- added gui background
- added gradient filled box


April 6
Left 4 Dead 2 - Updated
- fix crash when switching weapons

Garry's Mod (ALL) - Updated
- crash from latest update

Left 4 Dead 2 - UPDATED
- engine pred fix
- no vis recoil
- ghost mode
- fov hack

Garry's Mod (ALL) - Updated
- crashing fixed with Bullet tracers


Garry's Mod (ALL) - Updated
Garry's Mod (ALL), Team Fortress 2, Counter Strike Source - UPDATING
- antiaim/strafebot movement bug fixed
- added Light Up ESP
- fixed kill sound
- added new killsound option
- added some new presets
- GMOD: gRust support
- GMOD: Show all ent crash fix
- GMOD: jailbreak fist removed from weapon esp


April 3
Counter Strike Source - Updated
- hitbox head has been fixed

April 2
Team Fortress 2 - Updated
- thirdperson has been fixed

April 1
Garry's Mod (ALL), Team Fortress 2 - UPDATING
Counter Strike Source - Updated

Upcoming Updates (ALL Source GAMES):
- RoyalHack ESP Theme
- Hitbox ESP
- FPSCheats ESP Theme
- BigPackets HE4 ESP Theme
CSS:
- added hostage esp
- added grenades, flashbang, smoke esp

12
News / March 2023
« on: March 05, 2023, 03:12:04 PM »
March 2023



March 31
Counter Strike Source - Updated
- No Spread added

March 27
Team Fortress 2 - Updated
- thirdperson fixed
- fixed engine prediction crash
- many bugs fixed


March 26
Garry's Mod (ALL) - Updated

Upcoming Updates:
- added thirdperson key toggle
- fixed bhop with menu open
- fixed some esp presets bugged
- added killsay
- added aimbot toggle switch
- accuracy switch "always" fix
- esp colors for npcs changed
- Mouse 4 support
- Mouse 5 support
- ehac preset healthbar fix
- kill sound fixed

March 8
BF2 ESP - Updated

March 5
TF2 - Updated
- conditions fixed (esp and aimbot)
- chams fixed
- full features added (lite version removed)
- laz0r beams


13
News / February 2023
« on: February 03, 2023, 01:54:37 AM »
February 2023

February 24
Garry's Mod VIP - Updated
- Thirdperson added













February 4
Garry's Mod VIP - Updated
- laz0r beams fov fix


February 3
Garry's Mod VIP & VIP Lite - Updated
- laz0r beams

14
FOREWARNED / ★ Important ★ ★ Important ★ FOREWARNED ESP Cheat Hack Info and Features
« on: January 29, 2023, 07:03:16 PM »
Media


Download
All hacks are accessed through the client.

Step 1. Subscribe to BP Channel
https://www.youtube.com/c/bigpacketscom

Step 2. Download the Client (64bit)
https://bigpackets.com/forum/3/bigpackets-loaderclientstreamer/

Step 3. Login with Forum Credentials

Step 4. Activate "FOREWARNED"

Step 5. Open the game and enjoy. Default keys are INSERT and DELETE.


Game Support
Steam FOREWARNED
Windows 7, 8, 8.1, 10 and 11

Anti-Cheat Support
FOREWARNED Anti Cheat - Undetected

List of Features
  • Visuals
    • ESP Hacks
      • Name Tags (Draws name tags)
      • Line (Draws a line)
      • Box (Draws boxes - 2d or 3d)
    • Find equipment
    • Find spirits
    • Find mejai, rathos, dekan, ouphris, necreph, talgor and ataimon
    • Find Reanimated Mummies
    • Find Players
    • Find Gold and Treasure
    • Find Relic and Canopic Jars, and lore page collectibles
    • Find Exit Lever
  • Crosshair
  • Config - Save and Load Settings
  • Presets

15
Reversing / [ Reversing ] [ Reversing ] Find GetRenderContext in Source Engine for Chams
« on: January 01, 2023, 09:24:22 PM »
In Dx9 hacks you can get advanced DrawIndexedPrimitive chams using the engines CMaterialSystem GetRenderContext method.


in the source code you can find this refrence
Code: [Select]
void CClientVirtualReality::Deactivate()
{

if( !UseVR() )
return;

g_pSourceVR->Deactivate();

g_pMatSystemSurface->ForceScreenSizeOverride(false, 0, 0 );
g_pMaterialSystem->GetRenderContext()->Viewport( 0, 0, m_nNonVRWidth, m_nNonVRHeight );
g_pMatSystemSurface->SetFullscreenViewportAndRenderTarget( 0, 0, m_nNonVRWidth, m_nNonVRHeight, NULL );

    static ConVarRef cl_software_cursor( "cl_software_cursor" );

and this is what it looks like in ida:
(search for the strings  sub_10341DF0("cl_software_cursor"); sub_10341030(Buffer, 0x100u, "mat_setvideomode %i %i %i\n", this[128]);
Code: [Select]
void __thiscall sub_100F7700(_DWORD *this)
{
  int RenderContext; // eax

  if ( dword_1058D9B4 && (*(*dword_1058D9B4 + 36))(dword_1058D9B4) )
  {
    (*(*dword_1058D9B4 + 104))(dword_1058D9B4);
    (*(*g_pMatSystemSurface + 544))(g_pMatSystemSurface, 0, 0, 0);
    RenderContext = (*(*g_pMaterialSystem + 412))(g_pMaterialSystem);
    (*(*RenderContext + 152))(RenderContext, 0, 0, this[128], this[129]);
    (*(*g_pMatSystemSurface + 704))(g_pMatSystemSurface, 0, 0, this[128], this[129], 0);
    if ( (dword_1058F218 & 1) == 0 )
    {
      dword_1058F218 |= 1u;
      sub_10341DF0("cl_software_cursor");


from that we can see our index for render context:

 RenderContext = (*(*g_pMaterialSystem + 412))(g_pMaterialSystem);

412 bytes.. divided by 4 gives us our vtable pointer index (103)





here is a class it returns.. think i found it on UC or UnstucK
Code: [Select]
class CMaterialRenderContext
{
public:
BYTE pad0[0xc];
void** pad1;
uintptr_t RenderEntity;

__forceinline void* GetCurrentEnt()
{
if (RenderEntity == 0)
return nullptr;

return (void*)(RenderEntity - 4);
}
};


and this is how you use it in DIP


Code: [Select]
HRESULT __stdcall MyDrawIndexedPrimitive(IDirect3DDevice9* Device, D3DPRIMITIVETYPE PrimType, int BaseVertexIndex, unsigned int MinIndex, unsigned int NumVertices, unsigned int StartIndex, unsigned int PrimitiveCount)
{
if (!chams)
return OriginalDrawIndexedPrimitive(Device, PrimType, BaseVertexIndex, MinIndex, NumVertices, StartIndex, PrimitiveCount);


bool FillChanged = false;

static SourceEngine::CMaterialRenderContext* RenderCtx = nullptr;
if (!IsValidPointer(RenderCtx))
{
DbgLog(L"[Dx9 Dip] Trying to find Render Ctx\n");

//TODO: If the vfunc is called, it needs releaseing because its refcounted
RenderCtx = SourceEngine::s_Material->GetRenderContext();
}

if (IsValidPointer(RenderCtx))
{
SourceEngine::CValveEnt* Ent = (SourceEngine::CValveEnt*)RenderCtx->GetCurrentEnt();

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