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Messages - HOTD

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31
Suggestions / Re: [Gmod] Psuedo MaxHP
« on: March 08, 2018, 06:57:25 pm »
With my framework I can, so you want it to be something like this?


Code: [Select]
if player's hp is over his max hp
player's max hp = players hp

and he will keep that max hp until he dies?

Yes, this is exactly what I need, also do this for your personal health bar as well.

32
Suggestions / [GMOD] Merge Smart Filter / Aim At
« on: March 08, 2018, 06:42:45 pm »

33
Suggestions / Re: [Gmod] Psuedo MaxHP
« on: January 26, 2018, 02:19:18 am »
When admins set their HP manually to 1203109 it will screw it up for all other players.
You cant set individual maxhps for each ent/player?

34
Suggestions / [Gmod] Psuedo MaxHP
« on: January 25, 2018, 01:00:11 pm »
Get the current hp the for entity and set it as the maxHP, if currhp goes higher than maxhp(player healed), readjust the maxhp. Even though you cant pull the actual maxHP, you can still set a theoretical max so that other features with still work(%HP Thresholds for aimbot, smart filter targeting, healthbars). Thanks.

35
Denied Suggestions / Re: [Gmod] Permformance Optimizations
« on: January 25, 2018, 12:52:21 pm »
Will test later but found that disabling it still has no performance effect I believe.

Edit: nvm, its increases the FPS by almost double, is there anyways to filter out useless ent's?

36
Sounds perfect.

37
Accepted Suggestions / Re: [Gmod] Mixed targeting option for the aimbot
« on: January 25, 2018, 12:51:19 pm »
You cant use fov limit and distance at the same time, if you have distance enabled, it ignores the FOV setting.

38
Denied Suggestions / [Gmod] Permformance Optimizations
« on: January 25, 2018, 12:24:27 pm »
When there is a large amount of pickups/projectiles/entities(or something else), specifically in the BattleRoyal gamemode, the FPS TANKS. Might just be my shit PC, this one is not that important. Disabling/Enabling features doesnt offset it but, unloading the hack/playing with clean gmod does. This one is tricky.

39
Suggestions / [Gmod] Melee Aimbot?
« on: January 25, 2018, 12:22:41 pm »
Melee weapons have been a hard thing to use with this aimbot,  people see you doing 180 with melee weapons following a player model perfectly = kick/ban. So, if possible,  detect a melee weapon in the hand, set a max distance filter and turn off target locking automatically. Would be a nice fix.

40
Suggestions / [Gmod] Improve Visablity Checks
« on: January 25, 2018, 12:21:00 pm »
Improve visibility checks with some props(blues shelves and some bedframes), where they are perfectly fine to shoot through but the aimbot gets stuck, probably not the only ones.

Example:


This shows the aimbot is targeting the enemy, its showing as visible but, the aimbot locks up and wont fire. Sometimes will also not target at even though the enemy is clearly visible.

41
Add a hotkey to add person to friends list who you are currently looking at.(Would help for alot of the militaryrp/team games where there are multiple teams of friendlies). Thanks.

42
Accepted Suggestions / [Gmod] Include more options for RageKey to ignore.
« on: January 25, 2018, 12:12:19 pm »
Add the ability to also ignore Aim At target filters as well. Thanks.

43
Accepted Suggestions / [Gmod] Fix Disable Aimbot when being spectated
« on: January 25, 2018, 12:10:25 pm »
Fix Disable Aimbot when being spectated, also a really useful, would've saved me a couple bans. Thanks.

44
Denied Suggestions / [Gmod] Fix Aimbot Smart Filter
« on: January 25, 2018, 12:09:53 pm »
Fix Aimbot Smart Filter, its useful for gamemodes like ZS where thinning off the horde of zombie by killing the low HP ones is really good. Thanks.

45
Accepted Suggestions / [Gmod] Mixed targeting option for the aimbot
« on: January 25, 2018, 12:08:02 pm »
Can we get a mixed targeting option for the aimbot, where it uses both FOV and Distance. Check to see if in FOV first then aim the the one closest to you in that range. Thanks.

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