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Combat Arms / Re: combat arms connection error
« on: February 08, 2023, 10:08:27 PM »mmm ok at the point of kdpastermapper.. but how do you execute code once it is writting on memory ? ^_^
btw why two loader ? x86 and x64 ?
I didn't look into the kdmapper yet...
I have x86 games (old games like GTAVC, CA, etc) and x64 games like GTA5/new battlefields.. i might change it in the future to use only one loader but since 2018 it's been like that