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Messages - KittoniuM

Programmers / Re: Drunken Cheetah's Menu Designs
« on: February 27, 2018, 12:45:39 pm »
Drunken cheetah bad company 2 chams!

very nice compact menu

Accepted Suggestions / Re: [Framework] Fill a 3D Box with a 2D AABB
« on: February 27, 2018, 09:14:57 am »

Denied Suggestions / Re: [GMOD] Faction setting
« on: February 27, 2018, 08:37:46 am »
Add a way to maybe whitelist different factions/teams to your friends list? It's useful for most game-modes, like if you're police and don't want to shoot SWAT by accident. Of course, you could always just use the 'press B to whitelist as a friend', but then they might switch jobs to a criminal, so this might be a bit easier for larger servers.

This is not possible because there is no way that I know of to get Lua teams from C++

Counter Strike Global Offensive / Re: No spread
« on: February 26, 2018, 12:03:06 pm »
Sometimes when i walk, jump or sneak in csgo and then press my aim key, No spread doesn't work (sometimes). And yes I checked every thing and tried some other options and stuff. If it's a bug or something fix it but if it's intended for more "legitnis" then it's fine. I can deal with that.

No spread has been patched in CSGO in 2015.
The only accuracy in this hack is no recoil.

Accepted Suggestions / Re: [Framework] Fill Radar BG
« on: February 26, 2018, 09:34:26 am »

Added. circle not functional as CircleFill() not yet implanted



Draws a circles like the warning system circle but for ESP and Aimbot maximum distance filters

Garrys Mod / Re: Keybind help anyone?
« on: February 24, 2018, 09:17:55 pm »
Is there a way to bind aimbot to toggle on/off with a key toggle? Not just aim on key? Thnx for any help or info :D

no.. just turn off Wait for Key and use the checkbox to toggle it?

Accepted Suggestions / [Framework] Fill Radar BG
« on: February 24, 2018, 12:00:01 am »
Fill Radar, so circle will have some kind of black BG and square.. etc

Suggestions / [Framework] New Aimbot Smart Filter
« on: February 23, 2018, 11:37:11 pm »
if it finds no suitable player target, it will scan for NPC.
if it finds no suitable npc target, it will scan for projectile.
if it finds no suitable projectile target, it will scan for pickup.

Accepted Suggestions / [Framework] Fill a 3D Box with a 2D AABB
« on: February 23, 2018, 11:12:41 pm »
because there isn't a polygon fill...

Garrys Mod / Re: Gmod public not work
« on: February 22, 2018, 01:37:33 pm »

Hi, will be added in the next update :)

Counter Strike Global Offensive / Re: Bug
« on: February 22, 2018, 09:35:36 am »
I'll check after I'm home.

Also, totally unneeded poll

Accepted Suggestions / Re: [Gmod] Improve Chams Menu, or remove it.
« on: February 19, 2018, 05:09:16 am »

Removed chams menu, changed chams methods.

Chams now work in all source engine supported games instead of just gmod.

Will have:
option to change between shader and pixel

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