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Author Topic: [Reversing] Function that sets PlayerCharacter Angles at eax+24  (Read 1004 times)

Offline KittoniuM

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[Reversing] Function that sets PlayerCharacter Angles at eax+24
« on: February 28, 2018, 09:13:43 PM »
Quote
00575777 - 8B 45 FC  - mov eax,[ebp-04]
0057577A - D9 45 08  - fld dword ptr [ebp+08]
0057577D - D9 58 24  - fstp dword ptr [eax+24] <<
00575780 - 6A 02 - push 02
00575782 - 8B 4D FC  - mov ecx,[ebp-04]

EAX=1855AA68 (local player ptr)
EBX=0018FAE4
ECX=1855AA68 (local player ptr)
EDX=0108AA3C
ESI=00002B64
EDI=FFFFFFFE
ESP=0018F3BC
EBP=0018F3C0
EIP=00575780




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